Joined: Jan 17, 2011 Posts: 594 Location: El Ejido
Posted: Mon Feb 21, 2011 23:23 Post subject: Anti-maphack :D
Well, i love this game so i want to play safe of hackers. Thats why im thinking in some ideas that with some knowledge can help us to avoid hackers.
I make this post to try to collect mass ideas from u, like for example mine:
Code:
This method is like in protected no steam servers.
We create a software (program) that blocks any injection to wc3.exe dlls etc.
We host a game with ghost bot.
This program send packets to the bot of the game we join every 30 secs saying that we have the program running.
The hostbot will kick everybody that in the game DO NOT have the program on.
My idea is simple, dunno if its 100% possible and mb wont work, thats why is an idea.
Tell us yours and lets see what we can do _________________ - ĜђǿŠŦ -
ŖøĊĄŘėמą.Čðm
For most hackers Maphack little help, above all the need to know how to use maphack. Someone who can't even play maphack isn't very useful
For most hackers Maphack little help, above all the need to know how to use maphack. Someone who can not even play map hack will not be very useful. As for ways to protect against hackers can be a blizzard-force to set off your ass and took up for the game ... mass bans may like it used to? Maybe we should write a lot of mails to Blizzard? I believe that we can do little... _________________ Marijuana is the only grass that can mow the gardener
Hi... for me Hack = noob ... good players don't need hacks.. and noob players will lose even using mh..
Anyway.. I want to warn you, because a friend used an anti-drophack program, and Blizzard baned his account, as Blizzard thought that program was a hack..
Hey.. i just wanted to tell you that there wont and ever be and shouldnt be something like "anti-maphack" bcuz it causes a ban to 100procent. such a thing existed once..
for all those who still arent clever enuff not to try such a thing here a little explanation:
Anti-Maphack changes the auto.exe of w3 like a maphack does.
you have to be a professional hacker/coder to do such stuff.
still its not possible bcuz you cant write undetected-lines(lines in a script) for a programm like this, bcuz it changes the auto.exe even more like maphack does.
so please do not try such a thing bcuz u'll get banned to 100procent.
peace
Joined: Jan 17, 2011 Posts: 594 Location: El Ejido
Posted: Thu Mar 10, 2011 3:03 Post subject:
Dioxide wrote:
Hey.. i just wanted to tell you that there wont and ever be and shouldnt be something like "anti-maphack" bcuz it causes a ban to 100procent. such a thing existed once..
for all those who still arent clever enuff not to try such a thing here a little explanation:
Anti-Maphack changes the auto.exe of w3 like a maphack does.
you have to be a professional hacker/coder to do such stuff.
still its not possible bcuz you cant write undetected-lines(lines in a script) for a programm like this, bcuz it changes the auto.exe even more like maphack does.
so please do not try such a thing bcuz u'll get banned to 100procent.
peace
Well, if u think a little, a program that BLOCKS COMPLETELY THE MEMORY OF WC3, avoiding external injections cud work. No needed exe injects or dlls.
Also, a Fogclick scanner cud work. _________________ - ĜђǿŠŦ -
ŖøĊĄŘėמą.Čðm
The maphack's these days have fogclick-protection.
such a programm as you were talking about existed once but its a partyprog, which will cause a ban bcuz this existed already. even on hack forums (i wont list any of them) they deleted it bcuz of the detection.
ps: good maphackers arent clicking on enemy buildings or heroes, keep that in ur mind
Joined: Jan 17, 2011 Posts: 594 Location: El Ejido
Posted: Fri Mar 11, 2011 9:09 Post subject:
Dioxide wrote:
The maphack's these days have fogclick-protection.
such a programm as you were talking about existed once but its a partyprog, which will cause a ban bcuz this existed already. even on hack forums (i wont list any of them) they deleted it bcuz of the detection.
ps: good maphackers arent clicking on enemy buildings or heroes, keep that in ur mind
If u use the correct offsets to avoid bans, ull be able to use whatever program to edit wc3 memmory.
Its just have the enough skill to code it. _________________ - ĜђǿŠŦ -
ŖøĊĄŘėמą.Čðm
Well.. such a thing is possible, but you must be very similar with w3 and a professional coder... even tho those guys from the hacker forums arent skilled enough to do such a thing.
i know a guy who could do this, but he wont help us in any point bcuz hes that one who developed ZMAP.. ZoiD is that one who gave BENDIK all his hacks and scripts.. all the good undetected shit came from ZoiD...
well, he wont help us anyway.. so i think you shouldnt try and waste ur time on such a thing when ur not very professional in such things..
Joined: Jan 17, 2011 Posts: 594 Location: El Ejido
Posted: Sat Mar 12, 2011 15:15 Post subject:
Dioxide wrote:
Well.. such a thing is possible, but you must be very similar with w3 and a professional coder... even tho those guys from the hacker forums arent skilled enough to do such a thing.
i know a guy who could do this, but he wont help us in any point bcuz hes that one who developed ZMAP.. ZoiD is that one who gave BENDIK all his hacks and scripts.. all the good undetected shit came from ZoiD...
well, he wont help us anyway.. so i think you shouldnt try and waste ur time on such a thing when ur not very professional in such things..
Yes, i know ZoiD, but u must know one thing from him: he was sued a long time ago by blizzard. Then, all kind of rumours flyed in inet, like he is working for blizz atm etc...
Well, ive been always interested in this kind of stuff and yes, i tried to make my own hacks. Once i made my own mh but detected in bnet.
We wont find any "ZoiD" but we cud work all together, share our knowledge etc.
A thing we shud know at start, is that 1.25 patch writes some stuff in registry that blocks currently loaders for hacks. Blizz dont have edited many offsets to fix the currently hacks, so i think when any1 discover how to change this shit on registry, it will be just minutes change the old hack offsets to new ones (not so much).
So if we want to do sth like this, we shud at first, know how are hacks made, and how them works.
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